Exegesis
Abstract
Objective: To implement neuroplasticity rehabilitation virtual reality activities on post-stroke patients suffering from paralysis.
Methodology
Conceptualization: Review the process of rehabilitation especially after stroke, while exploring the principles of neuroplasticity along with interventions that lead to its induction. In addition, discover a research gap and investigate virtual reality and its incorporation in the rehabilitation space.
Design: Formulate a VR artefact based on visuomotor imagery intervention, leading to primitive cortical rearrangement for stroke survivors. The scene should incorporate an avatar that can be operated using one controller for stroke patients who have suffered paralysis on one side of their body.
Evaluation: Test the artefact from a patient’s standpoint and report limitations while suggesting components to be added in the future for enhancement
Expected Outcome: The project expects to induce cortical restructuring in aiding motor recovery. The future findings from this project could lead to the introduction of an innovative solution to neurorehabilitation.
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